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    • Conference 
      • Get Tickets
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    • Expo 
      • Floor Plan
      • Sponsors and Exhibitors
      • Auggie Awards
    • Past Event Recaps 
      • AWE Asia 2026
      • AWE Asia 2024
      • AWE Asia 2023
      • AWE Asia 2022
      • AWE Asia 2021
      • AWE Asia 2020
    • About 
      • About AWE
      • AWE Events
      • Blog
      • Contact Us
      • 中文
    • Conference 
      • Get Tickets
      • Content Tracks
      • Partners
      • Destination Toolkits
    • Expo 
      • Floor Plan
      • Sponsors and Exhibitors
      • Auggie Awards
    • Past Event Recaps 
      • AWE Asia 2026
      • AWE Asia 2024
      • AWE Asia 2023
      • AWE Asia 2022
      • AWE Asia 2021
      • AWE Asia 2020
    • About 
      • About AWE
      • AWE Events
      • Blog
      • Contact Us
      • 中文
    • …  
      • Conference 
        • Get Tickets
        • Content Tracks
        • Partners
        • Destination Toolkits
      • Expo 
        • Floor Plan
        • Sponsors and Exhibitors
        • Auggie Awards
      • Past Event Recaps 
        • AWE Asia 2026
        • AWE Asia 2024
        • AWE Asia 2023
        • AWE Asia 2022
        • AWE Asia 2021
        • AWE Asia 2020
      • About 
        • About AWE
        • AWE Events
        • Blog
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        • 中文

      Yin Ye

      Experience Designer/ Researcher, Contxtual

      Yin is an experienced interface designer and researcher. Over the last few years she has been exploring the different user interface approaches from the augmented reality headset manufacturers and people creating new experiences. She’s been involved in designing innovative prototypes to explore user interactions for the Magic Leap 2, Snap Spectacles and Oculus Quest Pro.

       

      Sub Stage 1:

      Day 2 (August 31), 10:20 AM-10:45 AM

      Design Considerations for HMD AR

      The talk will explore the definition of AR interfaces and delve into the challenges and best practices of designing UIs for HMD AR. Discover considerations for MRTK and ML2 guideline integration, as well as 2D and embedded interfaces. Explore gesture-based interactions, menu systems, information organization, and user feedback, including learnings from recent usability testing. Enhance everyday AR experiences with layers of information and contextual awareness.

       

      More Details at Agenda and Content Tracks

       

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